HOME / News / Neverwinter launches on the PlayStation 4

Neverwinter launches on the PlayStation 4

Neverwinter, the popular and engrossing action MMORPG developed by Cryptic Studios, is coming to the PlayStation 4 in just a few weeks. PS4 players will be able to start their search for loot, begin leveling up, and taking on iconic Dungeons & Dragons foes starting on July 19. Those looking to visit the world of Neverwinter even sooner can choose to purchase an optional Head Start pack unlocking access to the game on July 12.

When Neverwinter launches on the PlayStation 4, players will find a wealth of free-to-play content including nine expansions, eight classes, and over two years’ worth of content. Since Neverwinter is a free-to-play game, all PS4 owners will be able to download and play on July 19. Players do not need a PlayStation Plus subscription to enjoy the game as confirmed on the PlayStation Blog.

The in-game store, the Zen Market, lets players use purchased Zen to buy a number of consumables, augments, mounts, companions, services, and more. The Zen Market also offers special packs like the Knight of the Feywild pack which includes the Moon Elf playable race, a Dawn Unicorn mount, a Slyph companion, and much more. It is likely that PlayStation 4 players will be able to purchase Zen through the PlayStation Store much like how Xbox One players can pick up Zen via the Xbox Store. Fortunately, Neverwinter players can buy Zen without real money too through the refinement and trade of Astral Diamonds.

Rough Astral Diamonds can be earned by completing dungeons, skirmishes, and participating in PvP. These diamonds must be refined before they can be used and players can only refine 36,000 each day. Astral Diamonds can be found outright or converted from Rough Astral Diamonds. Astral Diamonds can be traded with other players for Zen, essentially letting players pick up premium items without real money, or they can be spent on items at the Auction House or the Wondrous Bazaar in Neverwinter.

Neverwinter is the sort of game that’s structured to keep you coming back for the long haul, and for the most part it has all of the tools in place to theoretically make that an attractive proposition. You can probably blow through the core missions in around forty hours or so, but the game is built around the idea of getting through this content first to get to the “good stuff,” by way of post-game instances for big loot and rewards. You can also join up with guilds to help get there faster, or even recruit your friends to play and make your own guild if such a thing appeals to you. Being that this is a free-to-play MMO, the game also offers various purchasable items to help you in your progress, including new mounts and helper units, in-game currency that can be used at the auction house for various things, and even expanded content to give you more options in the core game. The game doesn’t require much of this, and the only thing you might need, the real money currency, can be acquired through trading a freely acquired alternate currency in the game’s back end as needed, so it’s not the worst possible way of handling such a thing. If you’re the sort of person who doesn’t mind spending cash on a free game on occasion (moreso in the late game than the early game) or is fine playing